Book of Shaders - Godot
The Book of Shaders ported to Godot's shader language with an editor.
Live loading, editing and saving of godot shaders in a simplified interface.
Now with a 3D shader option!
If using this web version of the app, use your browsers developer tools console to debug your shaders.
Experiment, create new shaders, but most importantly - have fun!
Feel free to make suggestions and contributions at Github below.
Source code: https://github.com/jayaarrgh/BookOfShaders-Godot
Download
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Click download now to get access to the following files:
BookOfShaders-Godot4.exe 67 MB
BookOfShaders-Godot4.x86_64 60 MB
BookOfShadersGodot.exe 41 MB
BookOfShadersGodot.x86_64 25 MB
BookOfShadersGodot_mac.zip 14 MB
BookOfShadersGodot-mac-v2.zip 28 MB
BookOfShadersGodot-v2.exe 42 MB
BookOfShaders-Godot-v2.x86_64 44 MB
Development log
- Book of Shaders in Godot 4Jul 04, 2024
- Fixed html5 loading issueFeb 03, 2022
- New 3D Functionality - Book of Shaders GodotJan 23, 2022
Comments
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Haha, amazing presentation ! Great !
Holy Moly, this is just what I was searching for. Thank you!!
omg, this is amazing. I'm actually speechless rn. GOOD JOB!!!!!!!
for linux you cant open it. first turn on allow launching.
$ chmod +x BookOfShadersGodot_alpha.x86_64
$ ./BookOfShadersGodot_alpha.x86_64
A nice way to learn to code