Book of Shaders - Godot
The Book of Shaders ported to Godot's shader language with an editor.
Live loading, editing and saving of godot shaders in a simplified interface.
Now with a 3D shader option!
If using this web version of the app, use your browsers developer tools console to debug your shaders.
Experiment, create new shaders, but most importantly - have fun!
Feel free to make suggestions and contributions at Github below.
Source code: https://github.com/jayaarrgh/BookOfShaders-Godot
Status | Released |
Platforms | Windows, macOS, Linux, HTML5 |
Rating | Rated 5.0 out of 5 stars (16 total ratings) |
Author | jayaarrgh |
Genre | Educational |
Tags | godotengine, Shaders, tool |
Download
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Click download now to get access to the following files:
BookOfShadersGodot.exe 41 MB
BookOfShadersGodot.x86_64 25 MB
BookOfShadersGodot_mac.zip 14 MB
BookOfShadersGodot-mac-v2.zip 28 MB
BookOfShadersGodot-v2.exe 42 MB
BookOfShaders-Godot-v2.x86_64 44 MB
Development log
- Fixed html5 loading issueFeb 03, 2022
- New 3D Functionality - Book of Shaders GodotJan 23, 2022